Recently, Nanhai has been highly concerned by small partners. Since ancient times, the Nansha Islands have caused many disputes because of its special geographical location and abundant marine resources. The Nansha Islands, with its unique scenery, rich island resources and beautiful underwater world, attract a large number of tourists to visit and dive every year. In order to bring you a trip that can be said to go, the League of Nations moves to launch a heavy 4K video VR experience "surprise of the underwater world", in the virtual underwater world where you feast your eyes!
Will VR year or subvert the Internet age?
Today, the tech industry is subverting the world with ever-changing speed. Every few years there will be new products or new technologies that will bring us to another brand new world. After going back 10 years, we could not imagine that the unknown smartphones at that time could reach such a high degree of popularity in ten years time. In 2016, the hottest is virtual reality, and VR technology seems to be no longer out of reach. It is getting closer to our lives.
In the first half of this year, many international companies such as Samsung, Sony, HTC, LG, and Lenovo launched their own VR products, and VR startups have started to surge since 2015. According to incomplete statistics, the number of domestic startup companies in the VR field has reached 189. For this reason, 2016 was also referred to by the media as the first year of virtual reality, which means that a new era of virtual reality has officially arrived. VR as a new industry that is erupting has become a consensus in the industry.
In terms of perception, VR technology really shows us a "highly authentic world." Just a VR device, you can stay in a picturesque area without leaving your home, you can enter the shocking game scene, you can see the dearest person right in front of you, you can "close-up" feel the scene of grand concerts This is a perfect interpretation of “immersiveâ€. Although it has become the trend of the times, many veteran technology companies and startup companies have also launched various types of VR products. But the reality is that good VR products are not too much. At present, many VR devices are prone to dizziness when worn for a long period of time, and some devices are cumbersome and are not suitable for long-time wear. In addition, there are insufficient screen sharpness, and the inadequacies of the device during use.
Recently, in the United States E3 electronic entertainment industry exhibition (E3), many VR companies worldwide have demonstrated the latest VR technology products. Naturally there have also been some remarkable new VR products with outstanding performance that stand out from the many published products. For example, the immerex VR headlight product immersed by the global branded technology company immerex, the immerexVRG-9020, not only ensures the lightness and thinness of the body (it is said that the head is only about 200g in weight, and the thickness is 34mm), and its single eye also reaches The 1080P HD level, coupled with its low latency technology, solves the problem of vertigo in wear.
VR video production faces many challenges
When people pay attention to the excitement of the video, everyone knows that the end of shooting work is the beginning of another nightmare. There are a lot of available equipment to achieve VR video shooting. In fact, the shooting process is not technically difficult. As long as the creator has excellent ideas and ideas, the shooting work is guaranteed in hardware and technology.
But the editing of the video is tricky. Not only do you need to control the keyframes displayed in the video clips, but also include the unique spherical screen and sound localization in the VR video, but the current tool support is very basic and it is not easy to start work. This is for the editors. Work has brought great trouble.
In addition to technical issues such as shooting and editing, the director will have to work on the setting of the plot. When viewers watch VR movies, it is easy to miss the story or to keep up with the story. Because the VR movie is a 360-degree panoramic video, where the user wants to see where they can see, but some of the pictures are not the main line of the story, so when you look at this, you missed the development of the main line. Therefore, how the director attracts your attention and watching the picture he wants you to see is a difficult point. Second, no interaction is not VR. But once interaction is turned on, the creation of interactive plots not only requires meticulous design, but also develops different main line or branch plots. These are all very brain-burning, so this is a "subversive" industry and new challenges are faced. Too much, no predecessors' experience can be referenced, and they must be explored step by step.
The biggest challenge facing VR video today is the improvement of traditional design and video production techniques. How to combine the flat screen in the monitor with the spherical experience in the browser is a problem for both software developers and video editors. Video editing and post-production are also key to the production of VR movies. If VR movies are to be further developed, these problems are the gaps that need to be exceeded.
The difficulty of making the VR video mentioned in the previous article further explains the difficulties in the current VR movie shooting. If VR movies can't become future cinematic targets, then where will the future viewing technology go? In fact, in this regard, the League of Nations has made its own answer - 6D holographic light field theater. The 6D holographic light field cinema is built using the newly developed 6D holographic light field technology of the alliance cloud moving soft, and the 6D holographic light field technology is a naked eye, all-around, full angle of view, high degree of simulation, no new restrictions on geographical space Holographic technology. It is the transformation of a brand-new experience mode for the white background projection movie mode. The experiencer will watch the 6D holographic light field suspension projection mode through the naked eye, and the video picture will be floated in the naked vision, greatly improving the sense of scene substitution. With a sense of realism, the viewers were given a visual feast without heavy 3D and VR glasses.
In addition, the technology in the 6D holographic light field theater is backwards compatible, and there will be no shortage of movie sources. Whether it is 2D or 3D film, the 6D holographic light field theater will be perfectly compatible and will not stay in content. There is regret. Some scholars have stated that the 6D holographic light field theater with its soft cloud will be an important direction for future cinema upgrades. Whether it is content production, technology expansion, or demonstration methods, there is a huge potential for market development.
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